• billwashere@lemmy.world
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    1 hour ago

    Do they HAVE to draw hands so bad on patent applications? I mean like on every one I’ve ever seen.

  • bruhbeans@lemmy.ml
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    8 hours ago

    Every time Nintendo adds a weird gimmick to a new system, I say, “no one will use that,” and every time, I am wrong.

    • Lost_My_Mind@lemmy.world
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      5 hours ago

      The NES had an expansion port on the bottom.

      The SNES also had an expansion port.

      The virtual boy…existed.

      The N64 had an expansion port, a ram upgrade, and a controller memory pack.

      The gamecube had an expansion port, and a handle.

      The Wiimote has a speaker inside, that only 1 game ever used (that I played).

      The WiiU had the WiiU gamepad.

      The Switch had the IR sensor, and HD rumble.

      • caseyweederman@lemmy.ca
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        3 hours ago

        The Famicom had a modem with online shopping and horse race gambling. It also had a floppy disk module with a ram adapter that also added an extra audio channel. Zelda 1 and 2 debuted on this. It also had 3D goggles, the predecessor to the Virtual Boy. It also had an entire keyboard that plugged in, and a cartridge packed with sprites, tiles, sound effects, and example code you could hack up and save to another add-on: a cassette tape recorder that saved your game projects encoded in audio.
        The Super Famicom had a radio receiver that clicked onto the bottom that downloaded new games from space.
        The Game Boy had an entire cartridge pin for audio passthrough so future tech built into cartridges could preprocess sound and send it straight to output.
        The N64 also had a floppy-disk loading module.
        The GameCube had a module that plays DMG, GBC, and GBA games (but more importantly turns the GameCube into an actual cube).

    • Echo Dot@feddit.uk
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      4 hours ago

      RTS or any predominantly mouse driven game on the switch would be interesting.

      Trying to play those sorts of games even on the steam deck is a bit of a penance.

  • FMT99@lemmy.world
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    10 hours ago

    Any word yet on what the joystick tech will be? Mouse operation is all very interesting but drift is my main concern for the new joycons.

    • aeronmelon@lemmy.world
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      3 hours ago

      There is absolutely no reason in a fair and just world why my Pro Controller wouldn’t be able to sync to the Switch 2. So foolishly assuming we live in a fair and just world, I’m probably never going to use the Joycons ever.

  • just_another_person@lemmy.world
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    10 hours ago

    It’ll definitely be interesting, but I imagine people will just end up pairing an actual mouse to it if the games all have mouse support.

  • EvilBit@lemmy.world
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    10 hours ago

    “And if you turn it sideways it works like a mouse”

    “Okay”

    Why are we talking about this more than that?