• FreedomAdvocate@lemmy.net.au
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    1 day ago

    No, I don’t remember that. What are you talking about?

    Why would Nvidia make DLSS work on other brands hardware? It’s hardware dependant btw - it needs their cuda cores.

    • Glog78@digitalcourage.social
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      1 day ago

      @FreedomAdvocate … this question is totally unimportant for the fact that their current behaivior is not very consumer friendly or harder expressed anti consumer.

      Second cuda is not hardware dependend ;) https://github.com/vosen/ZLUDA/tree/master | https://www.xda-developers.com/nvidia-cuda-amd-zluda/

      “Imagine a world where noone needed a brand specific addition to have modern features” … oh those ideas exist since centuries ( DX / OpenGL / Vulkan … ) … now ask yourself why nvidia always tries to operate outside of those api’s ?

      • FreedomAdvocate@lemmy.net.au
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        1 day ago

        Second cuda is not hardware dependend

        That’s essentially an emulation layer. Nvidia make DLSS specifically for their GPUs, which have CUDA cores on them. It’s the reason why DLSS doesn’t work on their pre-CUDA core hardware.

        Could they make DLSS work on AMDs hardware? Sure, they could - but it would not be DLSS as we know it, and again - why would they? They are allowed to make stuff exclusively for their hardware.

          • FreedomAdvocate@lemmy.net.au
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            17 hours ago

            I said it’s essentially emulation, which it is. Its like WINE, which is also essentially emulation but isn’t emulation.

            • Glog78@digitalcourage.social
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              16 hours ago

              @FreedomAdvocate there is a reason why WINE = Wine is not (a) Emulator is used. So don’t call a api reimplementation a emulation specially since other api reimplementation have shown to be better than the original implementation from the hardware provider ( example dxvk on amd > the original amd dx implementation ) . But this gets us far from the original topics , my point was if nvidia wanted to have real competition they would have included all those new fance features into official api’s like for example DX or Vulkan or any other.

              They didn’t … and while not directly against the consumer it is against the consumer end.
              So i have brought up another point why i call nvidia anti consumer … neither you like it or not.

              • FreedomAdvocate@lemmy.net.au
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                7 hours ago

                I’m not sure if English isn’t your first language, or if you’re just being wilfully obtuse, but I didn’t call it emulation. I said it is essentially emulation, like WINE. I know WINE isn’t emulation, which is why I said it is “essentially” emulation because it’s doing the same thing - converting calls from one set of APIs to work on other hardware/architecture. It’s not emulation, but it’s essentially the same thing.

                Why would Nvidia want competition? AMD don’t want competition either, but they made FSR work on everything because they were so far behind Nvidia (and because it was all done in software, requiring no special hardware) that they have to give it away to try and catch up.

                Companies making proprietary tech is not anti-consumer - unless of course you think that everything other than making everything free and open source is “anti-consumer”, which I am thinking you might?

      • FreedomAdvocate@lemmy.net.au
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        1 day ago

        But nvidia got dragged across the coals for using frame-gen in their performance benchmarks too. Did you miss that?

        Also ATI wasn’t owned by AMD then…AMD aquired ATI in 2006. Your link is from 2001.

        Also no one should be listening to official GPU manufacturer benchmark results. No one. Review companies do their own benchmarking, and you do know that you can turn off DLSS and DLSS Frame-Gen, don’t you? I haven’t seen any reviewers only compare DLSS+Frame-Gen on an nvidia card to native-with-no-frame-gen on AMD cards. You must have, so can you link to any?