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Joined 21 days ago
cake
Cake day: November 20th, 2024

  • Dependencies for Steam

    error: failed to prepare transaction (could not satisfy dependencies)

    :: installing lib32-libjpeg-turbo (3.0.4-2) breaks dependency 'lib32-libjpeg' required by lib32-mjpegtools
    

    But in all honesty, I just can’t be bothered to fix it.

    My general tactic is to wait until things get fixed… has worked for many years, no longer it seems. Before this I also got bit by an nVidia/systemd issue (won’t always wake from suspend) that I did try to fix and updates didn’t help either so instead I just shut my computer down now.

    It also does not help that I have 6mb/s internet (shared with other people) thus cannot really update frequently (and thus not auto-update). This isn’t even my original install either, the re-install didn’t help as long as I hoped.

    I probably need to switch to something else, but packaging/updating always seems flawed. I tried Tumbleweed a while back, but was quickly annoyed by patterns and did not like the suggested work-around.

    TL;DR: It me




  • My assumption here is that sugar would need to be dissolved, mixed, and emulsified with more care/difficulty than hfcs. Though if there is any issue here it might not be present until a product has sat on the shelf (or in your house) for too long. Also for gritty, I was thinking more for something like ketchup or other sauces.

    I’m also not saying this is a fault of sugar itself, but that hfcs allows highly sweetened products to be produced more easily (which may present said issue if high sugar content is kept 1:1 despite no longer using hfcs).













  • I have a currently-apart T3200SX (+scraps of another that I took the screen from).

    The red gas plasma screen is interesting, I couldn’t figure out how to install DOS on it and I don’t think I could cobble enough memory for other options. The timechip was bad too (not sure if that was preventing DOS or if I did something else wrong), I bought another but it was DOA too.

    The HDDs I think were bad too, and this model was locked into using some proprietary drive. (probably could be bypassed for a newer drive, not sure)




  • insomniac_lemon@lemmy.cafetoAsk Lemmy@lemmy.worldI want to learn how to code
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    8 days ago

    I have a similar issue… I have done slightly more than nothing, I really struggle trying to think of small projects that actually work for me.

    The few things I’ve done I stop at a certain point because I have no motivation for the actual content* or there are platform* issues. One thing I made was maybe usable but was likely too much** of a time sink for me.

    Though I keep trying other things hoping enough pieces fit that I can think of something.

    EDIT: I don’t know if it is any help but what I’ve mentioned were text formats+loaders.

    spoiler

    *=An adventure book (…if you go right, turn to page 100) reader (via declarative GTK framework). Using text files per page, allows linking to other pages (4 option IIRC, custom button name+description). Text was too small on buttons (no dynamic scaling), especially as I wanted to maybe use unicode 🔍

    **= Polygon reader for Raylib (via bindings). Using text files, some data lines at top then an ASCII grid with manually-ordered points (1-9, A-F etc, mostly blank space for simple shapes) to create a seq[Vector2]. Unsure on usage (what users would use+understand more) of polygons that need different vertex order, trianglestrips vs trianglefan. For usability, I was thinking of making an editor for it.

    I’m using Godot now and leaning more toward 3D (because vertex colors) and all I can really think of is maybe something like archery. Maybe a wizard boomer shooter, if that wasn’t such a high goal.