Software engineer (video games). Likes dogs, DJing + EDM, running, electronics and loud bangs in Reservoir.

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Joined 1 year ago
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Cake day: June 11th, 2023

  • I think it’s a step in the right direction, though it will be interesting to see where the boundaries are drawn. Does YouTube count? What about gaming platforms like Roblox and Fortnite?

    Edit: On further reading about this, I’m changing my mind. I can’t see how this would be implemented effectively without some kind of age verification. Unless it’s a meaningless Steam-style “What’s your birthday?” question, that makes it far more troublesome for everyone’s privacy. I can’t see how it would get off the ground after so many Australians have had their data stolen already.


  • The way I implemented this strategy was to make sure I had a single cigarette and lighter on me at all times. I named the cigarette, which psychologically helped prevent me from smoking it. I stuck that out for a few months until a friend smoked it in desperation. At that point I felt confident I’d quit because I wanted to, not because of random circumstance.
















  • The basic idea is that a huge company with infinite money creates software that supports an open standard, such as Threads. Next they spend significant amounts of money driving users to their software, rather than an open software equivalent. Once they’ve captured a huge percent of all users of the open standard, they abandon the open standard, going with a proprietary one instead. They’ll make up some new feature to justify this and sell it as a positive. Because they control almost all of the users at this point, many of the users they don’t control will decide to switch over to their software, otherwise the value of the open standard drops significantly overnight for them. What’s left is a “dead” open standard that still technically exists but is no longer used. You can find plenty of past examples of this pattern, such as Google and XMPP.