🍹Early to RISA 🧉@sh.itjust.workscakeM to Greentext@sh.itjust.works · 19 hours agoAnon conserves powersh.itjust.worksimagemessage-square64fedilinkarrow-up1474arrow-down18cross-posted to: fuck_ai@lemmy.world
arrow-up1466arrow-down1imageAnon conserves powersh.itjust.works🍹Early to RISA 🧉@sh.itjust.workscakeM to Greentext@sh.itjust.works · 19 hours agomessage-square64fedilinkcross-posted to: fuck_ai@lemmy.world
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkarrow-up9·17 hours agoI remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.
I remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.