Yeah, this looks awful to use. It’s okay on the Deck because that’s a mobile device and has a lot of functions it needs to satisfy on the go. For a dedicated controller? Why the hell would you prefer this over the better ergonomically designed SC 1 or literally any other console controller?
The original Steam Controller was great for games that didn’t support gamepads… and came out within like a year of “hey, we can actually map CRPGs, grand strategies, and RTSes to gamepads pretty well apparently?”
The Steam Deck is awesome because it is a best of both worlds. Sticks for games that map to those and trackpads for navigating the OS/Steam and for games that don’t map well to sticks. And a gamepad form of the Steam Deck would be awesome, if only for letting those of us with fewer brain cells to only learn one scheme for a game rather than two or three.
This… is not that. Mechanically it is there (and it is a good ad for pcbway or whatever) but the ergonomics are just complete trash. The Steam Deck itself has shockingly awesome ergonomics (and is a great isometric exercise because that thing is a brick) because it is like holding a large hardcover book. Shrink that down and you are just straining your wrists . It is why basically every gamepad has flared “wings” these days. It softens the angle of your wrist while you hold it.
All fair points. I can definitely see the appeal of wanting the same functionality that the Deck controller brings, as I myself really enjoy the extra flexibility the trackpads and back buttons provide. But the ergonomics in this example just looks awful and feels really reminiscent of the original Xbox controller.
As someone who owns and uses a steam controller daily, that’s pretty terrible
Yeah, this looks awful to use. It’s okay on the Deck because that’s a mobile device and has a lot of functions it needs to satisfy on the go. For a dedicated controller? Why the hell would you prefer this over the better ergonomically designed SC 1 or literally any other console controller?
The original Steam Controller was great for games that didn’t support gamepads… and came out within like a year of “hey, we can actually map CRPGs, grand strategies, and RTSes to gamepads pretty well apparently?”
The Steam Deck is awesome because it is a best of both worlds. Sticks for games that map to those and trackpads for navigating the OS/Steam and for games that don’t map well to sticks. And a gamepad form of the Steam Deck would be awesome, if only for letting those of us with fewer brain cells to only learn one scheme for a game rather than two or three.
This… is not that. Mechanically it is there (and it is a good ad for pcbway or whatever) but the ergonomics are just complete trash. The Steam Deck itself has shockingly awesome ergonomics (and is a great isometric exercise because that thing is a brick) because it is like holding a large hardcover book. Shrink that down and you are just straining your wrists . It is why basically every gamepad has flared “wings” these days. It softens the angle of your wrist while you hold it.
All fair points. I can definitely see the appeal of wanting the same functionality that the Deck controller brings, as I myself really enjoy the extra flexibility the trackpads and back buttons provide. But the ergonomics in this example just looks awful and feels really reminiscent of the original Xbox controller.
2 analog sticks, input layout parity with Steam Deck, USB-C I guess. It also splits in half so you can use it more easily while cat sits in your lap.