An upcoming indie game with a recently launched demo looks like a dystopian Zelda for pacifists, requiring players to beat nothing but their drum.

Gameplay-wise, Ancestral Harvest promises a mixture of exploration, environmental puzzles, and combat—a formula that might appeal to The Legend of Zelda fans. One of its distinct twists lies in its pacifist approach to combat, as the shaman protagonist is primarily beating his drum instead of enemies, creating rhythms that heal rather than kill. Gameplay footage on Ancestral Harvest’s Steam page suggests there may be minor exceptions to this philosophy, including a scene where the shaman drops a large boulder on an enemy—though the act is clearly portrayed as non-lethal.