You used to have (still have, I think) very simple friends-of-friends algos that are not ML, they are just graph connectivity and distance with some union-joins thrown in the middle. They work for recommendations like steam games of what people who like this game also liked.
You used to have (still have, I think) very simple friends-of-friends algos that are not ML, they are just graph connectivity and distance with some union-joins thrown in the middle. They work for recommendations like steam games of what people who like this game also liked.
OK, thu is an example of a non AI recommendation algorithm. However, what we see now(you watched x so you like y) is basically AI