• Rose Thorne(She/Her)@lemm.ee
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    1 month ago

    Whoever decided that “hold to interact” was to be the new default needs shot.

    It works when building tension, or even for showing a character putting effort into an action, but when I need to hold a fucking button for 5 seconds just to have random junk magically teleported into my pockets, it kills my want to interact with the world.

    Fuck you, David Cage. I don’t think you’re the progenitor, but you certainly abuse the shit out of it as a mechanic, and your reign of terror shoulda ended with Indigo Prophecy.

    • affiliate@lemmy.world
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      1 month ago

      i also don’t love the new default of unskippable animations for trivial things. no, i don’t want to see the same animation every time i go to pick up a plant, craft an item, skin an animal, etc. i’m going to skip the activities if i can’t skip the animations.

      i have a similar disdain for inventory/shop menus that don’t let you sell/move/craft things in bulk

  • Juigi@lemm.ee
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    1 month ago

    It’s not just “press a button” either, for some reason you have to hold it

  • DaddleDew@lemmy.world
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    1 month ago

    I’ve stopped buying EA games when they turned Battlefield 2 into a pay-to-win game back in the mid-2000’s. But I remember distinctly how bad EA was with those stupid unskippable splash screens. My guess is that they’ve never improved, from what I can see. What’s the point of those anyway, other than annoy your players and make them hate your company?